
- BGG rank
- BGG #2,832
- BGG rating
- 6.8
Colt Super Express
- 3–7 players
- 15–20 min
- Complexity 1.1/5
- 2020

Rules assistance for Colt Express: Marshal & Prisoners
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Colt Express: Marshal & Prisoners is an expansion for Colt Express released in 2016 for 3–8 players and ages 10 and up. It was designed by Christophe Raimbault and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
The Colt Express: Marshal & Prisoners expansion contains three new components: It adds another character "Mei", a martial arts lady. The players can free prisoners from the prison wagon that is added to the end of the train. One player can play as the marshal, who has two decks of bullet cards and three specific items. The Marshal has got four hidden and random objectives, he must achieve it to win the game (i.e. shoot every bullet from one gun, catch a Bandit, Shoot at every Bandit, ...) Freeing junior bandits from the prison car gains their help (i.e. a secondary ability for your character)
Colt Express: Marshal & Prisoners supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Colt Express: Marshal & Prisoners for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Colt Express: Marshal & Prisoners has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Colt Express: Marshal & Prisoners belongs to these categories: Fighting, American West, and Trains. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Colt Express: Marshal & Prisoners are: Christophe Raimbault. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Colt Express: Marshal & Prisoners as an expansion for Colt Express. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Colt Express to use it. Check that your edition of Colt Express is compatible, as some expansions were revised between editions.