
- BGG rank
- BGG #1,127
- BGG rating
- 8.1
Combat Commander: Pacific
- 2 players
- 180 min
- Complexity 3.3/5
- 2008

Rules assistance for Combat Commander: Battle Pack #6 – Sea Lion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Combat Commander: Battle Pack #6 – Sea Lion is an expansion for Combat Commander: Europe released in 2014 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Chad Jensen, Bryan Collars, and Andrew Laws and its main mechanics are Variable Player Powers, Grid Movement, and Hexagon Grid.
Combat Commander: Battle Pack #6 – Sea Lion is the sixth themed collection of scenarios for use with the Combat Commander series of games. The theme of this Battle Pack carries forward from BP #5 and presents a what if situation of a successful invasion of Great Britain. The early and successful conclusion to the Battle of Britain allows the Luftwaffe to dominate the skies over southern England and the Channel Ports of Southampton and Portsmouth. The actions represented in the battle pack cover the period of late September thru December 1940 and showcase the initial invasion, the Axis advance towards London, its eventual capture, the early entry of the United States into the war, and finally the British counter offensive, Operation Tremor, to drive the hated enemy from its shores. CC-Sea Lion features ten new scenarios printed on card stock and ten new maps. Players will find scenario special rules to cover such topics as: • Airdrops (both Fallschirmjäger and supplies) • Prison Breaks • British Fascist uprisings • Targeted Sniper Attacks • Partisan attacks on German Rear Areas • Alternative night rules for Opportunity Fire The new maps depict specific locations in southern England, several of which the designer has personally visited. The player will get to fight over critical areas such as Portsmouth, the Medway River, Trafalgar Square and Holloway Prison in London, and the Port of Dover. Can you command the troops at your disposal to crush the British spirit and win the war for Germany or muster the remnants of the forces rescued from Dunkirk and the Home Guard to repel the invader and send him back across the Channel? Operation Sea Lion is active and commences now.
Combat Commander: Battle Pack #6 – Sea Lion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Combat Commander: Battle Pack #6 – Sea Lion is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Combat Commander: Battle Pack #6 – Sea Lion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Combat Commander: Battle Pack #6 – Sea Lion has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Combat Commander: Battle Pack #6 – Sea Lion belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Combat Commander: Battle Pack #6 – Sea Lion are: Chad Jensen, Bryan Collars, and Andrew Laws. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Combat Commander: Battle Pack #6 – Sea Lion as an expansion for Combat Commander: Europe. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Combat Commander: Europe to use it. Check that your edition of Combat Commander: Europe is compatible, as some expansions were revised between editions.