
- BGG rank
- BGG #283
- BGG rating
- 8.0
Combat Commander: Europe
- 2 players
- 60–180 min
- Complexity 3.3/5
- 2006

Expansion for Combat Commander: Pacific
Rules assistance for Combat Commander: Battle Pack #9 – Island Hopping
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Combat Commander: Battle Pack #9 – Island Hopping is an expansion for Combat Commander: Pacific for 1–2 players, 180 minutes per game, and ages 14 and up. It was designed by Chad Jensen and Mark Yoshikawa and its main mechanics are Hexagon Grid, Simulation, and Line of Sight.
Lack of supplies, disease, and skirmishes at night were common in the Pacific. Combating the tropical setting as well as an enemy determined to battle to the last man, fighting on the islands was completely different than in Europe. The thousand-yard stare was a common trait among the fighting troops in the Pacific due to the strain of these conditions. This Battle Pack represents the hardships facing the men on both sides of the fluctuating front line. Focusing on situations where the US Army and Marines commonly battled the entrenched Japanese Imperial forces, this Battle Pack highlights engagements on Attu Island (where the first Banzai charge took place), Tarawa, and Guam (where the famous incident of Gen. Smith relieving Gen. Smith took place), among others. The Japanese were experts at night actions, so a number of them are included in this set to illustrate their deadly proficiency. Four new maps are included which give us another airfield and a new invasion beach, as well as beaches on Tarawa and Wake Island. Ten to twelve new scenarios will include terrain new to the Pacific game (coral, sea wall, and trenches) and a new weapon (AMTRAK).
Combat Commander: Battle Pack #9 – Island Hopping supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Combat Commander: Battle Pack #9 – Island Hopping is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Combat Commander: Battle Pack #9 – Island Hopping for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Combat Commander: Battle Pack #9 – Island Hopping belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid, Simulation, and Line of Sight. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Combat Commander: Battle Pack #9 – Island Hopping are: Chad Jensen and Mark Yoshikawa. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Combat Commander: Battle Pack #9 – Island Hopping as an expansion for Combat Commander: Pacific. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Combat Commander: Pacific to use it. Check that your edition of Combat Commander: Pacific is compatible, as some expansions were revised between editions.