
- BGG rank
- BGG #10,552
- BGG rating
- 6.4
Panic Island!
- 1–8 players
- 2 min
- Complexity 1.0/5
- 2017

2022
Rules assistance for Complices
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Complices is a board game released in 2022 for 2 players, 15–25 minutes per game, and ages 8 and up. It was designed by Antonin Boccara, Jules Messaud, and Arthur Anguilla and its main mechanics are Cooperative Game and Real-Time.
As thieves in search of loot, you and your partner stand in front of a mansion and rub your hands. Heaps of money are said to be behind these walls, money that you would only love to steal — even though both of you are anything but professional thieves. You want to try your luck, but the rooms are equipped with numerous lasers that must be avoided, and you must work quickly before time runs out... In the co-operative game Complices, players have two minutes to steal as many coins as possible without hitting the security lasers present in the room. To do this, each player puts on glasses with a red or blue color filter that prevents them from seeing one of the types of lasers. The player with the red glasses must then trace a path in the room with the marker in order to recover the coins and treasures, while the player with the blue glasses is their guide. Communicate as well as possible to avoid obstacles! Each coin recovered is worth 1 point, while each laser hit causes you to lose 1 point. If you collect enough coins to fill your hideout after four rounds, you win the game. Complices contains sixteen rooms in four levels of difficulty, with new laser shapes and new mechanisms for each level.
Complices supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Complices is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Complices for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Complices has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Complices belongs to these categories: Real-time. Its main mechanics are Cooperative Game and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Complices are: Antonin Boccara, Jules Messaud, and Arthur Anguilla. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Complices as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.