Congo: Adventures in the Heart of Africa
BGG rank
BGG #12,642
BGG rating
8.5

Congo: Adventures in the Heart of Africa

2016

Rules assistance for Congo: Adventures in the Heart of Africa

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–240 min
  • 10+
  • Complexity 3.0/5

For 2 players

Rules assistant for Congo: Adventures in the Heart of Africa

What would you like to know?

Answers come from the official rulebook, with the page to check.

Congo: Adventures in the Heart of Africa is a board game released in 2016 for 2–4 players, 60–240 minutes per game, and ages 10 and up. It was designed by Laurent Pouchain and Fred Machu and its main mechanics are Dice Rolling.

Expansions

Similar games

About the game

Game description from the publisher: CONGO is a game of adventure played with miniatures and taking place in a unexplored, fantasized, wild, dangerous and enchanted Africa, as imagined by newspapers at the end of the 19th century. Playing a game of Congo, you might head a scientific expedition, a ferocious tribe, a group of slave traffickers out of Zanzibar or take command of a warband of Azandes, defending to their last drop of blood their culture and their lands! Each Player's column will be made up of around 30 figures, including colourful characters. The Adventures related by Le Bulletin de la Société Géographique are at the heart of the game. As you live them out, you will cross a giant ape protected by fierce guardians, try to take back a princess captures by Zanzibari slavers, and cross rivers teeming with crocodiles... Thanks to sheer perseverance, you may even discover the source of the Congo river itself. Congo is, however, a hostile environment in which wild animals and witchcraft abound... Not to mention many other surprises.

Mechanics

Publishers

  • Studio Tomahawk

Questions and answers

Congo: Adventures in the Heart of Africa supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.