
- BGG rating
- 7.8
Rules assistance for Conservas: Exotic Tides
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1 player
- 25–35 min
- 10+
- Complexity 2.0/5

Rules assistant for Conservas: Exotic Tides
What would you like to know?
Answers come from the official rulebook, with the page to check.
Conservas: Exotic Tides is an expansion for Conservas released in 2026 for 1 player, 25–35 minutes per game, and ages 10 and up. It was designed by Scott Almes and its main mechanics are Solo / Solitaire Game, Deck, Bag, and Pool Building, and Scenario / Mission / Campaign Game.
About the game
After a successful first year building your Conservas business, it’s time to venture into uncharted waters. A new season awaits, and your customers are hungry for bold new flavors from the sea. But chasing new tides also brings fresh challenges—ones that will truly test your fishing skills. This expansion opens up new opportunities with additional markets to explore, a wider variety of boats and upgrades, and new ways to experience the base game. It includes three modular additions: New Upgrade and Boat cards A new Market Book Locations You may play with any combination of these modules—including all three—tailoring the experience to your preferred level of depth. The expansion also introduces new token types: Eels, Tuna, and Predators, adding variety and new strategic considerations to every game. —description from the publisher
Designers
Publishers
- Salt & Pepper Games
Questions and answers
Conservas: Exotic Tides supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Conservas: Exotic Tides is 25–35 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Conservas: Exotic Tides for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Conservas: Exotic Tides has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Conservas: Exotic Tides belongs to these categories: Nautical, Expansion for Base-game, and Environmental. Its main mechanics are Solo / Solitaire Game, Deck, Bag, and Pool Building, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Conservas: Exotic Tides are: Scott Almes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Conservas: Exotic Tides as an expansion for Conservas. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Conservas to use it. Check that your edition of Conservas is compatible, as some expansions were revised between editions.