
- BGG rank
- BGG #10,270
- BGG rating
- 7.1
Converge: Catalysts of Change
- 2 players
- 30 min
- Complexity 1.8/5
- 2023

2023
Rules assistance for Converge: Sparks of Hope
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Converge: Sparks of Hope is a board game released in 2023 for 2 players, 30 minutes per game, and ages 8 and up. It was designed by Peter C. Hayward and its main mechanics are Hand Management and Set Collection.
The suns of Malvios are dying. Across the planet, survivors race to glean what hope for the future they can find in the failing light. Pooling their resources, experts from all walks of life converge to find the best path forward – and the team they’ll need to follow it. The story and gameplay of Converge spans across several sets. Each one comes in their own wallet and includes 3 unique 6-card skillsets. All sets can be played individually as standalone games, or players can combine any 3 skillsets from multiple sets to create a new combination. Converge: Catalysts of Change Converge: Sparks of Hope Converge: Engines of Progress Converge: Sparks of Hope stars the subterranean Delvers, brilliant Astropaths, and compassionate Healers. Seeking refuge below the earth, the Delvers Expand their tunnels to house new team members. The constant Study of the Astropaths allows them to copy other skillset's effects. The Healers practice their craft to Heal the injured, restoring them from the discard pile to a team. In Converge, players are competing to build the best team that meets the current goals, though goals and teams can shift with each play. So can control of the powerful artifact which gives an advantage to those who possess it. Each round, players take turns to play a single card from their hand. Every card has 2 parts: a character with a skillset, rank and special ability, and a goal, each of which has a star value for fulfilling its requirement. These goals apply to both players while the card is in the central area, with fulfilled goals remaining in play. Cards can be discarded for their special ability, played to the player’s team to fulfill goals using its suit and value, or as a new shared goal. At the end of the round, players count their current star value. The player with the most stars gains control of the artifact. If they already had control of the artifact, they win! If no player can secure victory by the time all cards have been played, then the player who holds the artifact is the winner.
Converge: Sparks of Hope supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Converge: Sparks of Hope is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Converge: Sparks of Hope for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Converge: Sparks of Hope has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Converge: Sparks of Hope belongs to these categories: Card Game and Print & Play. Its main mechanics are Hand Management and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Converge: Sparks of Hope are: Peter C. Hayward. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Converge: Sparks of Hope as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.