Copenhagen: Expansion 1 – Abilities & Missions
BGG rating
8.0

Expansion for Copenhagen

Copenhagen: Expansion 1 – Abilities & Missions

2019

Rules assistance for Copenhagen: Expansion 1 – Abilities & Missions

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20–40 min
  • 8+

Rules assistant for Copenhagen: Expansion 1 – Abilities & Missions

What would you like to know?

Answers come from the official rulebook, with the page to check.

Copenhagen: Expansion 1 – Abilities & Missions is an expansion for Copenhagen released in 2019 for 2–4 players, 20–40 minutes per game, and ages 8 and up. It was designed by Rüdiger Dorn and Frank Thyben and its main mechanics are Pattern Building.

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About the game

The Missions & Abilities expansion includes three modules. Missions: Two missions are randomly selected each game, and give players more ways to earn points. New Abilities: Six new special abilities are added to the game. They may be mixed with the original abilities, or players may use the Advanced Rules to form an abilities market. Joker Tiles: Joker tiles may be placed over already placed pieces to add a window, or they may be placed on the facade, where they are wild for every color. Originally included in the Copenhagen Kickstarter edition of the Deluxe and Collector's edition. —description from the publisher

Publishers

  • Queen Games

Questions and answers

Copenhagen: Expansion 1 – Abilities & Missions supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.