
- BGG rating
- 8.4
Rules assistance for Core Space: Rogue Purge
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–6 players
- 45–180 min
- 14+

Rules assistant for Core Space: Rogue Purge
What would you like to know?
Answers come from the official rulebook, with the page to check.
Core Space: Rogue Purge is an expansion for Core Space released in 2020 for 1–6 players, 45–180 minutes per game, and ages 14 and up. It was designed by Colin Young and its main mechanics are Dice Rolling, Variable Set-up, and Die Icon Resolution.
About the game
What happens when the Purge disconnect from their masters? Resisting their conditioning and trying to blend in as humans, the new Rogue Purge NPCs may not be hostile at first but the time will come when they know too much! They can also be fielded as a Trader crew, with a unique new ability to craft their own equipment from its component parts, presenting plenty of new decisions about what to grab on a salvage run. Watch and learn about them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards, useful Lock Counters, and wide range of new equipment.
Mechanics
Designers
Publishers
- Battle Systems Ltd
Questions and answers
Core Space: Rogue Purge supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Core Space: Rogue Purge is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Core Space: Rogue Purge for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Core Space: Rogue Purge belongs to these categories: Miniatures, Science Fiction, and Expansion for Base-game. Its main mechanics are Dice Rolling, Variable Set-up, and Die Icon Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Core Space: Rogue Purge are: Colin Young. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Core Space: Rogue Purge as an expansion for Core Space. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Core Space to use it. Check that your edition of Core Space is compatible, as some expansions were revised between editions.