
- BGG rank
- BGG #15,072
- BGG rating
- 7.2
Os Incríveis Parques de Miss Liz
- 2–5 players
- 45–60 min
- Complexity 2.0/5
- 2018

2021
Rules assistance for Cosmos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cosmos is a board game released in 2021 for 1–4 players, 60–90 minutes per game, and ages 10 and up. It was designed by Diego de Moraes and its main mechanics are Variable Player Powers, Point to Point Movement, and Deck, Bag, and Pool Building.
In Cosmos, players will be protoplanets at the beginning of a planetary system, searching for chemical elements in space to form their characteristics, such as atmosphere, rotation speed and gravitational force. Over 7 billion years (calm down, it's only 7 rounds), the protoplanets will rotate and grow in their orbits in search of becoming a planet capable to support life, in an asymmetric game of deck-building and hand management. Every round, players will play a card from their hands, which tells the action that the planet will do. These actions will allow the planet to move in its orbit, attract elements of spaces near it or make improvements in its characteristics. Each characteristic will benefit the player in a way, such as playing more cards per round, attracting more distant elements, or better controlling the temperature of your planet. He who has advanced further in the path of life will be the winner
Cosmos supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cosmos is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cosmos for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cosmos has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cosmos belongs to these categories: Science Fiction and Educational. Its main mechanics are Variable Player Powers, Point to Point Movement, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cosmos are: Diego de Moraes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cosmos as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.