
- BGG rank
- BGG #3,788
- BGG rating
- 6.6
King of 12
- 2–4 players
- 20–40 min
- Complexity 1.4/5
- 2020

2022
Rules assistance for Council of 12
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Council of 12 is a board game released in 2022 for 2–4 players, 20–30 minutes per game, and ages 10 and up. It was designed by Rita Modl and its main mechanics are Hand Management, Variable Set-up, and Simultaneous Action Selection.
The twelve-sided stones of power are acting strange, appearing all over the 12 Kingdoms and causing chaos everywhere! You are the members of the King's council and it is your job to solve all these problems. But behind the scenes a greater danger looms: The Royal Stone of Power is slowly leeching its owner of their life force... Council of 12 is a game for 2 to 4 players of age 10 and up. It is the sequel to the acclaimed and successful "King of 12", Unlike its sister game, Council of 12 is completely cooperative with an adjustable level of difficulty. Here, the aim is to communally manipulate the central d12 according to the requirements of the cards at hand. Council of 12 is completely self-contained, but builds on the popular core elements of King of 12. Characters are played and negated again and dice are manipulated. The game includes many different challenges to overcome, as well as an ever-changing selection of characters who will help you do so. Either let chance decide the composition of the Challenge deck, or else tailor it to your desired level of difficulty in your quest for the ultimate high score. Cooperative: You play your cards face-down. If you manage to correctly guess what cards your team mates will play, this will help you greatly when solving the puzzle posed by the challenge at hand. But even if things don't go as planned, you will often still have a chance to master the challenge – provided you manage to spot it! If you survive 7 challenges can you face your final task - securing the line of succession by forging an agreement among all the players.
Council of 12 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Council of 12 is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Council of 12 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Council of 12 has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Council of 12 belongs to these categories: Card Game and Fantasy. Its main mechanics are Hand Management, Variable Set-up, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Council of 12 are: Rita Modl. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Council of 12 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.