
- BGG rank
- BGG #10,233
- BGG rating
- 6.3
Santa Cookie Elf Candy Snowman
- 3–8 players
- 10 min
- Complexity 1.0/5
- 2019

2023
Rules assistance for Crazy Pilot
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crazy Pilot is a board game released in 2023 for 2–6 players, 10 minutes per game, and ages 8 and up. It was designed by Carlo Rigon, Chiara Zanchetta, and Matteo Cimenti and its main mechanics are Pattern Recognition and Speed Matching.
Corkcity is a seemingly peaceful city, and as happens most days, you have to go to work - but today, you are late, so you need to floor it while driving through the city. In Crazy Pilot, you have to react as quickly as possible to the situations you face to be on time, but zombies are out and hiding among the population! Shuffle the cards and deal twenty situation cards, a start card, and a car card to each player. Place the car in front of you and the start card at the bottom of your deck. Everyone now reveals a situation card from their deck, and play begins. You must resolve this situation before moving on to the next one, and so on until the end of the game. To resolve a card, you must place it around or on top of your car card. You can stay in your lane, change lanes, stop, or turn around. If you see one (or more) zombies on your situation card, shout "Watch Out!" The game ends when a player has placed their twenty cards on the table, then all players check the back of their cards to see whether they made the right choice. They earn 1 point for each card with the correct icon and lose 1 point for each mistake. Spotted zombie cards are also worth 1 point. The player with the most points wins. -description from publisher
Crazy Pilot supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Crazy Pilot is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crazy Pilot for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crazy Pilot has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crazy Pilot belongs to these categories: Card Game, Humor, and Zombies. Its main mechanics are Pattern Recognition and Speed Matching. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crazy Pilot are: Carlo Rigon, Chiara Zanchetta, and Matteo Cimenti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crazy Pilot as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.