
- BGG rank
- BGG #646
- BGG rating
- 7.4
Oceans
- 2–4 players
- 60–90 min
- Complexity 2.9/5
- 2020

2016
Rules assistance for Crop Cycle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crop Cycle is a board game released in 2016 for 2–5 players, 15–45 minutes per game, and ages 13 and up. It was designed by Trevor Lehmann and its main mechanics are Hand Management, Take That, and Open Drafting.
Have you ever felt like farming, but weren’t sure if you wanted to experience the stress of unpredictable weather, stiff agricultural competition, and all the other challenges farmer's face? With Crop Cycle: The Game of Competitive Farming you can experience all the fun of farming with none of the drawbacks. Crop Cycle is a 2-5 player card game that has players navigating through the four seasons as they struggle to plant, protect and harvest their crops for points while preventing their opponents from doing the same. Farming principles merge with accessible and frantic gameplay where fortunes are made and lost at the hands of weather, nature, and competition. Crop Cycle features artwork from around Convergent Games resident province of Manitoba, with photographs of local agriculture providing the artistic and information basis for this educational and engaging card game. Farming has never been so much fun!
Crop Cycle supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Crop Cycle is 15–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crop Cycle for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crop Cycle has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crop Cycle belongs to these categories: Card Game, Farming, and Educational. Its main mechanics are Hand Management, Take That, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crop Cycle are: Trevor Lehmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crop Cycle as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.