
- BGG rank
- BGG #2,418
- BGG rating
- 7.0
Catapult Feud
- 2 players
- 20–30 min
- Complexity 1.1/5
- 2021

Rules assistance for Crossbows and Catapults: Grand Battleset
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crossbows and Catapults: Grand Battleset is an expansion for Crossbows and Catapults released in 1992 30 minutes per game and ages 5 and up.
From the back of the box: 'In the Dark Ages, enemy kingdoms battled using the powerful crossbow and the mighty catapult... The battlefields is now being readied for the clash between the Vikings and the Barbarians. You are the commander of the Vikings and your opponent is the commander of the Barbarians. Both commanders have great arsenals of weapons and brave warriors, but the one who possesses the greater skill and better strategy will conquer!' This expansion adds large, square, towers with integral catapults and spring loaded roof platforms. A direct hit on the front gate will propel any defenders positioned on the spring loaded roof platform into the air. This expansion also contains (for each side): 12 interlocking wall blocks, 8 defending soldiers, 14 additional reinforcement battle caroms for use with either crossbows or catapults, 1 King battle carom, 5 flags to delineate territory catapult crossbow tower base platform. There's enough here to play independently of the main game, but once added to the original set, players have the capability to create epic battlefields. Players must set up their allocated forces at each end of the playing area, then do their best to smash, bash and destroy their opponent's fortifications and forces by using the elastic-band powered siege machines. Catapults fire indirectly, lobbing pucks over obstacles, to strike deep inside their opponent's base. While crossbows fire directly, destroying everything in their path. Fun for both kids and adults.
The listed playing time for Crossbows and Catapults: Grand Battleset is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crossbows and Catapults: Grand Battleset for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crossbows and Catapults: Grand Battleset has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crossbows and Catapults: Grand Battleset belongs to these categories: Children's Game, Action / Dexterity, and Medieval. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Crossbows and Catapults: Grand Battleset and want something comparable for your next game night.
The catalogue lists Crossbows and Catapults: Grand Battleset as an expansion for Crossbows and Catapults. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Crossbows and Catapults to use it. Check that your edition of Crossbows and Catapults is compatible, as some expansions were revised between editions.