
- BGG rank
- BGG #6,675
- BGG rating
- 7.2
Crossbows & Catapults: Fortress War
- 2 players
- 20–30 min
- Complexity 1.2/5
- 2024

Rules assistance for Crossbows & Catapults: Weapons Cache
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crossbows & Catapults: Weapons Cache is an expansion for Crossbows & Catapults: Castle Battle released in 2024 for 2 players, 20–30 minutes per game, and ages 6 and up. It was designed by Stephen Baker, Rob Daviau, Justin D. Jacobson, Noah Cohen, and Brian Neff and its main mechanics are Slide / Push and Flicking.
Crossbows & Catapults is a restoration of Crossbows and Catapults, the 1983 classic game of kinetic warfare. Each player builds their castle, then players take turns using their weapons to fire discs at their opponent's castle, trying to knock over their warrior figures. This new version features highly engineered weapons and building bricks. The new weapons no longer use rubber bands, replaced by spring-powered and pinch-to-fire technology that ensure reliable velocity and reward player skill. On the building side, castles are constructed using a variety of detailed components to allow for larger, more intricate, and more varied structures. The Weapons Cache offers two new weapons to add to your game play. The Ballista fires deadly low shots - great for targeting units and foundation blocks. The Trebuchet launches two pieces of ammo at once for maximum destruction spread.
Crossbows & Catapults: Weapons Cache supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Crossbows & Catapults: Weapons Cache is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crossbows & Catapults: Weapons Cache for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crossbows & Catapults: Weapons Cache belongs to these categories: Action / Dexterity and Expansion for Base-game. Its main mechanics are Slide / Push and Flicking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crossbows & Catapults: Weapons Cache are: Stephen Baker, Rob Daviau, Justin D. Jacobson, Noah Cohen, and Brian Neff. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crossbows & Catapults: Weapons Cache as an expansion for Crossbows & Catapults: Castle Battle. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Crossbows & Catapults: Castle Battle to use it. Check that your edition of Crossbows & Catapults: Castle Battle is compatible, as some expansions were revised between editions.