Cupid: Tricks & Tactics
BGG rank
BGG #14,909
BGG rating
7.4

Cupid: Tricks & Tactics

2021

Rules assistance for Cupid: Tricks & Tactics

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20–60 min
  • 12+
  • Complexity 2.0/5

For 2 players

Rules assistant for Cupid: Tricks & Tactics

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cupid: Tricks & Tactics is a board game released in 2021 for 2 players, 20–60 minutes per game, and ages 12 and up. It was designed by Mark S Ball and its main mechanics are Hand Management, Race, and Memory.

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About the game

Cupid is a trick taking card game for 2 players that uses part of a 52 card deck. Trick values are determined by the cards played: cards might be added together, subtracted, or simply worth one point. It all depends on which cards are in the trick. Both high and low cards are useful for offense and defense, and there is no such thing as a safe lead in this game... unless you pay attention to what has been played carefully. Based loosely on the Roman god of desire's tale, Cupid is won by the player who can manage their cards, track what has been played, and cede control of the lead when needed. —description from the designer

Designers

Publishers

  • Riffle Shuffle & Roll

Questions and answers

Cupid: Tricks & Tactics supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.