
- BGG rank
- BGG #15,648
- BGG rating
- 6.3
D6 Dungeon
2019
Rules assistance for D6 Dungeon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 10–20 min
- 10+
- Complexity 2.0/5
For 2 players

Rules assistant for D6 Dungeon
What would you like to know?
Answers come from the official rulebook, with the page to check.
D6 Dungeon is a board game released in 2019 for 2–4 players, 10–20 minutes per game, and ages 10 and up. It was designed by Richard Massey and its main mechanics are Hand Management, Dice Rolling, and Tile Placement.
About the game
Description from the publisher: D6 Dungeon is a race to be the first to find a route through a perilous dungeon. A brave adventurer, you will encounter monsters from terrible dragons guarding hoards of gold to pesky little orcs, ancient, undiscovered treasure chambers, cursed glyphs. Lots of stuff. As you explore you also come across the items you need to get through and learn spells that can alter the very corridors in front of you. But beware; you are not the only one in the dungeon and your opponent will have a very different view of what it looks like… You begin the game with an empty grid of thirty-six square holes (the Dungeon Waffle), plus a bag of thirty-six Dungeoneering Dice. The Dungeon Waffle is placed between you and your opponent, so each of you can see a different side of it. You then take it in turns to draw a die from the bag, roll it and use whatever you roll to either add to the dungeon map, alter the dungeon map or add to your resources. Your aim is to score more experience points than your opponent over one or more games. During a game you try to map out a route on your side of the waffle from one edge to the other, and collect weapons and equipment to deal with whatever you might encounter on the way. When adding to the dungeon map you will change the map seen on both sides of the Dungeon Waffle, hopefully helping your route, while hindering your opponent’s.
Designers
Publishers
- (Self-Published)
Questions and answers
D6 Dungeon supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for D6 Dungeon is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists D6 Dungeon for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
D6 Dungeon has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
D6 Dungeon belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Hand Management, Dice Rolling, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of D6 Dungeon are: Richard Massey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists D6 Dungeon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.