
- BGG rating
- 7.7
D6: It Takes A Village
- 1–4 players
- 90 min
- 2020

2020
Rules assistance for D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! is a board game released in 2020 for 1–4 players, 90 minutes per game, and ages 14 and up. It was designed by Jesse Labbe and Anthony Coffey and its main mechanics are Variable Player Powers, Take That, and Dice Rolling.
In D6, you're playing the role of players playing a role-playing game. That boat you needed? It's already in the harbor. That pit? It's already been dug. Every adventure will be different, but your objectives will remain the same. Collect the bounties. Kill the monsters. Gain the glory. The most glorious hero will prevail! —description from the publisher The game is primarily competitive. However, the rulebook includes solo, co-op, and 2-vs-2 team modes.
D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! belongs to these categories: Fantasy. Its main mechanics are Variable Player Powers, Take That, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! are: Jesse Labbe and Anthony Coffey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.