
- BGG rank
- BGG #6,802
- BGG rating
- 7.2
Dark Venture
- 1–4 players
- 60–90 min
- Complexity 2.9/5
- 2019

Expansion for Dark Venture: Battle of the Ancients
2026
Rules assistance for Dark Venture: Battle of the Ancients – Ghosts and Robots
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dark Venture: Battle of the Ancients – Ghosts and Robots is an expansion for Dark Venture: Battle of the Ancients released in 2026 for 1–6 players and ages 15 and up. It was designed by Rob Lemon and its main mechanics are Dice Rolling and Die Icon Resolution.
The Ghosts & Robots expansion contains two factions. The Ghosts are hidden to all but their controlling player. They move in secret on a magnetic mini-map behind a screen and are only visible when they share a space with another unit. They move more quickly than other units, can pass through the walls of buildings, and have the power to possess and control units of other factions! The Robots gather materials that are used to construct new bots and drones. Materials are also used to purchase hardware upgrades: new weapon-enabled limbs, processors, and advanced shielding. They can also research new technologies to increase their defensive and offensive options: cloaking tech, nuclear cores, napalm, and landmines. The map can be used to link the map from the Core Game to the Forgone Castle map to create an epic 3-board map! With such a large play area, players will need to move their units further on each turn, so each faction will be provided with means to do so: the Dhargon have a raft to move along the river running from one edge of the Epic map to the other, the Orpal can create transport portals, the Varpen can mutate wings, and the Eggmen will be provided with bicycles.
Dark Venture: Battle of the Ancients – Ghosts and Robots supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Dark Venture: Battle of the Ancients – Ghosts and Robots for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dark Venture: Battle of the Ancients – Ghosts and Robots belongs to these categories: Expansion for Base-game. Its main mechanics are Dice Rolling and Die Icon Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dark Venture: Battle of the Ancients – Ghosts and Robots are: Rob Lemon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dark Venture: Battle of the Ancients – Ghosts and Robots as an expansion for Dark Venture: Battle of the Ancients. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dark Venture: Battle of the Ancients to use it. Check that your edition of Dark Venture: Battle of the Ancients is compatible, as some expansions were revised between editions.