DC Deck-Building Game: Crisis Expansion Pack 7 – War of Light
BGG rating
8.0

Expansion for DC Deck-Building Game

DC Deck-Building Game: Crisis Expansion Pack 7 – War of Light

2027

Rules assistance for DC Deck-Building Game: Crisis Expansion Pack 7 – War of Light

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–120 min
  • 15+

Rules assistant for DC Deck-Building Game: Crisis Expansion Pack 7 – War of Light

What would you like to know?

Answers come from the official rulebook, with the page to check.

DC Deck-Building Game: Crisis Expansion Pack 7 – War of Light is an expansion for DC Deck-Building Game released in 2027 for 1–4 players, 60–120 minutes per game, and ages 15 and up. It was designed by Nathaniel Yamaguchi and its main mechanics are Cooperative Game and Deck, Bag, and Pool Building.

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About the game

Join the Green Lantern Corps and use your Power Ring to save the universe from cosmic Crisis events! Two different Storylines provide players with a variety of challenges to overcome together. In the War of Light storyline, you’ll start out as a New Recruit and rise through the ranks of the Green Lantern Corps. Face off against 10 New Nemesis Cards and 6 New Crisis Cards. 8 different Emotional Weakness cards push players to the limits. While this expansion builds on the gameplay and themes from the Green Lantern Corps base set, it can also add the dual card types and Power Ring gameplay to any competitive game or introduce a cooperative mode to any DC Deck-Building Game base set. —description from the developer

Questions and answers

DC Deck-Building Game: Crisis Expansion Pack 7 – War of Light supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.