
- BGG rank
- BGG #6,977
- BGG rating
- 6.2
Grimslingers
- 1–6 players
- 15–90 min
- Complexity 2.7/5
- 2015

Rules assistance for Dead Man's Hand: Down Under
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dead Man's Hand: Down Under is an expansion for Dead Man's Hand released in 2015 for 2 players, 15–45 minutes per game, and ages 11 and up. It was designed by Stuart McCorquodale and Mark Wheatley (II) and its main mechanics are Dice Rolling and Point to Point Movement.
Down Under is a source book for running Dead Man´s Hand games set in Australia. It includes 12 new scenes (Scenarios), rules for two new rogues (Named characters) and has rules for three new gangs: The Kelly Gang, State Police and Bushrangers. The book also comes with three sets of playing cards. One set for each of the new gangs.
Dead Man's Hand: Down Under supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dead Man's Hand: Down Under is 15–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dead Man's Hand: Down Under for ages 11 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dead Man's Hand: Down Under belongs to these categories: Miniatures, American West, and Expansion for Base-game. Its main mechanics are Dice Rolling and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dead Man's Hand: Down Under are: Stuart McCorquodale and Mark Wheatley (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dead Man's Hand: Down Under as an expansion for Dead Man's Hand. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dead Man's Hand to use it. Check that your edition of Dead Man's Hand is compatible, as some expansions were revised between editions.