
- BGG rank
- BGG #2,890
- BGG rating
- 8.4
Arena: The Contest
- 1–8 players
- 45–90 min
- Complexity 2.8/5
- 2019

2019
Rules assistance for Dead Throne
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dead Throne is a board game released in 2019 for 1–7 players, 30–90 minutes per game, and ages 14 and up. It was designed by Shayan Nejad, Keeyan Nejad, and Kaveh Nejad and its main mechanics are Player Elimination, Dice Rolling, and Tile Placement.
Description from the publisher: An open world, adventure, strategy game based in the World of Veles. 2,400 years worth of history that can be discovered through gameplay and in more detail on our website. After the battle of the Iron Gates against the Dark Mages, peace existed in our lands. But then Agrimor, a fire breathing dragon entered Lirennor and killed our king. The king's brother, an evil mage, tried to take power but he failed. He now seeks the Medallion Pieces from the heroes to seize the throne. But the heroes each require what Saladar, the kings brother has. Only one can be crowned the new ruler of Lirennor. 1-7 players with competitive, solo and Co-Op modes to play. Three ways of winning as well as the ability to simply roam around killing creatures, completing side quests and interacting with the game in the open world setting. Select your base character and build them up as you go along by collecting, buying and winning weapons, items, equipment and so on. Equip these items and become more powerful. Use magical scrolls to manipulate the map itself. Twist the large hexagonal tiles around. Teleport across the land, conjure weapons, summon creatures, mitigate your opponents' attacks, enchant your items and so on. There are 150 scrolls in the game, so there's always something to do. The Box itself has been designed with fluidity in mind. Everything is organized as soon as you open the box. There are 500+ cards in the game all within their own tuck boxes. When playing players will use the awesome card trays designed to manage your inventory as you progress through the game and containing your cards to an easy to visualize battle board. And by far the most unique of all the features is the mechanical market located within the lid itself. Future expansion packs are already in mind and the box has already taken care of that. We have included extra room to store whatever is needed now and in the future. Dead Throne is a game that is never the same. With 10 large double-sided tiles, multiple paths to victory, loads of options and decisions with every turn, and an in-depth world to discover, you'll never say it's predictable.
Dead Throne supports 1–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dead Throne is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dead Throne for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dead Throne has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dead Throne belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Player Elimination, Dice Rolling, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dead Throne are: Shayan Nejad, Keeyan Nejad, and Kaveh Nejad. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dead Throne as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.