
- BGG rating
- 5.0
Deal: American Dream – Hells Dogs MC
- 3–6 players
- 90 min
- 2015

2015
Rules assistance for Deal: American Dream
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Deal: American Dream is a board game released in 2015 for 3–6 players, 90 minutes per game, and ages 16 and up. It was designed by Alejandro Vernaza and its main mechanics are Hand Management, Player Elimination, and Trading.
Deal: American Dream is a board game for 3 to 6 players. Each player masters a clan and competes for the dominion of drug trafficking in the Americas. Deal: American Dream is a strategic game where players recruit troops and clash over territories. Additionally, it incorporates an economic dimension; you can produce or buy dope, and sell it by striking deals with other players rather than confronting them. As every narco knows, spilling blood ain’t always good for business. Finally, Deal: American Dream also has a roleplaying aspect to it; each player has secret objectives that require the use of deception and bluff. Regardless of which avenue to power you take, in the end, there can only be one winner: the first one to earn 10 respect points takes the cake. Every game of Deal: American Dream is unique and brings its share of negotiation, alliance and, of course, backstabbing! All the components needed for a game of Deal Corner can be found in the Deal: American Dream's box. It was available separately in the Kickstarter.
Deal: American Dream supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Deal: American Dream is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Deal: American Dream for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deal: American Dream has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Deal: American Dream belongs to these categories: Wargame, Territory Building, and Negotiation. Its main mechanics are Hand Management, Player Elimination, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Deal: American Dream are: Alejandro Vernaza. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Deal: American Dream as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.