
- BGG rank
- BGG #1,643
- BGG rating
- 8.7
Arkham Horror: The Card Game
- 1–4 players
- 60–120 min
- Complexity 3.8/5
- 2026

Rules assistance for Death Roads: All Stars – Expansion 1: Goons and Guns
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Death Roads: All Stars – Expansion 1: Goons and Guns is an expansion for Death Roads: All Stars released in 2023 for 1–5 players, 45–90 minutes per game, and ages 14 and up. It was designed by Jasiek Łuszczki and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.
The Goons and Guns expansion brings you 5 more drivers, a completely new mechanic of Sidekicks, 10 unique goons to hire as well as a heck load of new weapons including sonic weapons, a host of murder tools with new unique Status Effects like Net and Buildup, as well as a completely unique class of weapons with the Glitch mechanic!
Death Roads: All Stars – Expansion 1: Goons and Guns supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Death Roads: All Stars – Expansion 1: Goons and Guns is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Death Roads: All Stars – Expansion 1: Goons and Guns for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Death Roads: All Stars – Expansion 1: Goons and Guns has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Death Roads: All Stars – Expansion 1: Goons and Guns belongs to these categories: Fighting, Video Game Theme, and Miniatures. Its main mechanics are Variable Player Powers, Hand Management, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Death Roads: All Stars – Expansion 1: Goons and Guns are: Jasiek Łuszczki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Death Roads: All Stars – Expansion 1: Goons and Guns as an expansion for Death Roads: All Stars. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Death Roads: All Stars to use it. Check that your edition of Death Roads: All Stars is compatible, as some expansions were revised between editions.