
- BGG rank
- BGG #5,270
- BGG rating
- 6.3
Igloo Pop
- 2–6 players
- 15–20 min
- Complexity 1.1/5
- 2003

2017
Rules assistance for Déjà Vu
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Déjà Vu is a board game released in 2017 for 2–6 players, 15 minutes per game, and ages 8 and up. It was designed by Heinz Meister and its main mechanics are Set Collection and Speed Matching.
Forgetting something you saw only seconds earlier is one thing; remembering something that has never happened is the opposite experience. Both of these feelings come together in Déjà Vu, with players reacting to cards as they pass to grab repeated objects. In more detail, the 36 object tiles are spread out around the deck of cards. These objects are each pictured on cards in the deck exactly twice. The cards in the deck are revealed one by one, and if you think that an object on a card has appeared previously, then you can grab the corresponding object tile and place it in front of you. Are you sure of what you saw? You better hope so because if a newly revealed card matches an object tile lying in front of you — and an opponent spots that tile in time and identifies your false memory — then you're out of the rest of the round. Once you finish going through the deck, players score points for the items they collected. A total of three rounds are played, and with each subsequent round players might find it harder to remember exactly what they've seen. Was the object shown before, or am I thinking of the previous round? Whoever collects the most points after three rounds wins!
Déjà Vu supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Déjà Vu is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Déjà Vu for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Déjà Vu has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Déjà Vu belongs to these categories: Party Game, Memory, and Action / Dexterity. Its main mechanics are Set Collection and Speed Matching. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Déjà Vu are: Heinz Meister. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Déjà Vu as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.