
- BGG rank
- BGG #836
- BGG rating
- 8.1
Roll Player Adventures
- 1–4 players
- 90–150 min
- Complexity 2.4/5
- 2021

Rules assistance for Der Clou: Roll & Heist Again! – Halberstadt Heist
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Der Clou: Roll & Heist Again! – Halberstadt Heist is an expansion for Clou: Roll & Heist. Again! released in 2026 for 1–3 players, 30–90 minutes per game, and ages 14 and up. It was designed by Benjamin Schultz and its main mechanics are Dice Rolling, Paper-and-Pencil, and Cooperative Game.
The new promotional scenario to Clou - Roll & Heist Again! for the CoBo-Convention. Break into Halberstadt Cathedral together to get the cathedral treasure to safety. Playable using the free print-and-play files or the Again version.
Der Clou: Roll & Heist Again! – Halberstadt Heist supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Der Clou: Roll & Heist Again! – Halberstadt Heist is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Der Clou: Roll & Heist Again! – Halberstadt Heist for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Der Clou: Roll & Heist Again! – Halberstadt Heist belongs to these categories: Dice and Expansion for Base-game. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Der Clou: Roll & Heist Again! – Halberstadt Heist are: Benjamin Schultz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Der Clou: Roll & Heist Again! – Halberstadt Heist as an expansion for Clou: Roll & Heist. Again!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Clou: Roll & Heist. Again! to use it. Check that your edition of Clou: Roll & Heist. Again! is compatible, as some expansions were revised between editions.