
- BGG rank
- BGG #5,258
- BGG rating
- 6.2
World of Warcraft: The Adventure Game
- 2–4 players
- 90–120 min
- Complexity 2.6/5
- 2008

Expansion for Descent: Journeys in the Dark
2009
Rules assistance for Descent: Journeys in the Dark – Quest Compendium – Volume One
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Descent: Journeys in the Dark – Quest Compendium – Volume One is an expansion for Descent: Journeys in the Dark released in 2009 for 2–5 players, 240 minutes per game, and ages 12 and up. It was designed by Keith Baker, Mike Selinker, Kevin Wilson, Corey Konieczka, Monte Cook, Jeff Tidball, Daniel Clark (I), Philip Reed, Jason Steinhurst, Robert A. Kouba, Matt Forbeck, Teeuwynn Woodruff, John Kovalic, Will Hindmarch, Kenneth Hite, J. D. Wiker, Chris Pramas, and Ray Winninger and its main mechanics are Dice Rolling, Role Playing, and Team-Based Game.
Descent: Quest Compendium presents in one 96-page hardbound volume sixteen of Descent's most cunning, deadly, and puzzling scenarios to your gaming table, brought to you by a team of acclaimed and award-winning game designers and authors. • Monte Cook (D&D 3rd Edition) sounds an angel's plea for help to save the world from being pulled across a dimensional divide and permanently warping reality. • Keith Baker (Gloom) leads heroes directly into the middle of a deadly blood feud between two restless spirits of hatred embodied. Caught in the epic battle, choosing a side will be the hardest decision to make. • Kenneth Hite (Where the Deep Ones Are) adapts a classic film to the fantastic setting of Descent and finds an unlikely ally only too happy to help uncover a precious treasure, but for a price... • Mike Selinker (Yetisburg) entraps the heroes within a demonic puzzle that threatens to destroy the world we know in a whirl of chaos. • John Kovalic (Dark Tower) takes you back to an old haunt on an unexpected mission on behalf of a former enemy, featuring some of John Kovalic's trademark wit and commentary.
Descent: Journeys in the Dark – Quest Compendium – Volume One supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Descent: Journeys in the Dark – Quest Compendium – Volume One is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Descent: Journeys in the Dark – Quest Compendium – Volume One for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Descent: Journeys in the Dark – Quest Compendium – Volume One has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Descent: Journeys in the Dark – Quest Compendium – Volume One belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Dice Rolling, Role Playing, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Descent: Journeys in the Dark – Quest Compendium – Volume One are: Keith Baker, Mike Selinker, Kevin Wilson, Corey Konieczka, Monte Cook, Jeff Tidball, Daniel Clark (I), Philip Reed, Jason Steinhurst, Robert A. Kouba, Matt Forbeck, Teeuwynn Woodruff, John Kovalic, Will Hindmarch, Kenneth Hite, J. D. Wiker, Chris Pramas, and Ray Winninger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Descent: Journeys in the Dark – Quest Compendium – Volume One as an expansion for Descent: Journeys in the Dark. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Descent: Journeys in the Dark to use it. Check that your edition of Descent: Journeys in the Dark is compatible, as some expansions were revised between editions.