
- BGG rating
- 7.1
Rules assistance for Dice City: All That Glitters
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 45 min
- 14+
- Complexity 2.2/5

Rules assistant for Dice City: All That Glitters
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dice City: All That Glitters is an expansion for Dice City released in 2016 for 1–4 players, 45 minutes per game, and ages 14 and up. It was designed by Vangelis Bagiartakis and its main mechanics are Dice Rolling, Worker Placement with Dice Workers, and Worker Placement.
About the game
The nobles of Rolldovia have struck a rich vein of gold, and now it is time to put it to good use! The competition to be the new capital has now taken on a new twist, with not just new architecture, but the power to inspire through great craftsmanship or simply extravagant displays of wealth. But beware, there is a limited supply. It is time to show off all that glitters; it is time to once again roll, build, and win! Dice City: All That Glitters includes three new locations of each type — military, economic, cultural and civic — as well as a new location available throughout the game: the Gold Mine, a Commodity location. This expansion also comes with a supply of gold tokens with which to play.
Categories
Designers
Publishers
- Alderac Entertainment Group
- Artipia Games
Questions and answers
Dice City: All That Glitters supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dice City: All That Glitters is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dice City: All That Glitters for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dice City: All That Glitters has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dice City: All That Glitters belongs to these categories: Medieval and City Building. Its main mechanics are Dice Rolling, Worker Placement with Dice Workers, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dice City: All That Glitters are: Vangelis Bagiartakis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dice City: All That Glitters as an expansion for Dice City. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dice City to use it. Check that your edition of Dice City is compatible, as some expansions were revised between editions.