
- BGG rank
- BGG #1,172
- BGG rating
- 7.2
Kitchen Rush
- 1–4 players
- 30–45 min
- Complexity 2.2/5
- 2017

Rules assistance for Dice City: Shipwright
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dice City: Shipwright is an expansion for Dice City released in 2016 for 1–4 players, 45–60 minutes per game, and ages 14 and up. It was designed by Vangelis Bagiartakis and its main mechanics are Take That, Dice Rolling, and Worker Placement.
A promo card that was part of the Dice Tower 2016 (Season 12) Kickstarter campaign. Its text says: Reduce the cost of the next Trade Ship you take by 2 resources of any type.
Dice City: Shipwright supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dice City: Shipwright is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dice City: Shipwright for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dice City: Shipwright belongs to these categories: City Building and Expansion for Base-game. Its main mechanics are Take That, Dice Rolling, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dice City: Shipwright are: Vangelis Bagiartakis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dice City: Shipwright as an expansion for Dice City. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dice City to use it. Check that your edition of Dice City is compatible, as some expansions were revised between editions.