
- BGG rank
- BGG #5,766
- BGG rating
- 6.5
Der schwarze Pirat
- 2–4 players
- 15 min
- Complexity 1.1/5
- 2006

2022
Rules assistance for Die Villa der Vampire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Die Villa der Vampire is a board game released in 2022 for 2–4 players, 15–20 minutes per game, and ages 5 and up. It was designed by Jens-Peter Schliemann and Guido Hoffmann and its main mechanics are Set Collection and Action / Event.
The big vampire festival, which takes place every 99 years, is coming up in the abandoned villa. But what's this? The very old vampires are still "sleeping" calmly in their coffins and they might miss out. You can't have that! In Die Villa der Vampire, you slip into the role of child vampires, and with the help of three vampire bats, try to maneuver garlic bulbs into suitable graves in the vampire villa to wake up the old vampires. Your turn consists of knocking as many garlic bulbs as possible into the right graves with the help of the vampire bats. But watch out: Your time is limited! Your turn ends as soon as the last grain of sand has run out of the hourglass. Your turn ends when: the hourglass runs out and your fellow players cry “Vampire stop!” OR you have successfully pushed all three garlic bulbs into the right graves. The game is over immediately when, in the “preparations for the next round”, the graves can no longer all be filled up with gravestones. Now everyone turns over all the gravestones that they have collected. The player who has collected the most vampire point wins the game.
Die Villa der Vampire supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Die Villa der Vampire is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Die Villa der Vampire for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Die Villa der Vampire belongs to these categories: Children's Game, Horror, and Action / Dexterity. Its main mechanics are Set Collection and Action / Event. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Die Villa der Vampire are: Jens-Peter Schliemann and Guido Hoffmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Die Villa der Vampire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.