
- BGG rank
- BGG #13,028
- BGG rating
- 7.0
Gnaughty Gnomes
- 2–4 players
- 30–60 min
- Complexity 2.5/5
- 2024

2025
Rules assistance for Dino Trix: Tarot Adventures
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dino Trix: Tarot Adventures is a board game released in 2025 for 2–5 players, 30–90 minutes per game, and ages 12 and up. It was designed by Daniel Kenel and its main mechanics are Team-Based Game, Trick-taking, and Predictive Bid.
Dino Trix: Tarot Adventures is a collection of three tarot games: Hold My Beer, Oopsie and Thread the Needle. All three trick-takers utilize a tarot deck and share similar card play and special powers. However, with scoring differences and different player counts, each game provides a distinct experience. Hold My Beer is a 3-player only game with bidding and special powers. Oopsie is a twist on Hold My Beer but is a fixed partnership game with slight differences in special powers and scoring. Thread the Needle is a 4-5 player game that shares the same basic card play and similar special powers but a completely new scoring system.
Dino Trix: Tarot Adventures supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dino Trix: Tarot Adventures is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dino Trix: Tarot Adventures for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dino Trix: Tarot Adventures has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dino Trix: Tarot Adventures belongs to these categories: Card Game. Its main mechanics are Team-Based Game, Trick-taking, and Predictive Bid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dino Trix: Tarot Adventures are: Daniel Kenel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dino Trix: Tarot Adventures as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.