
- BGG rank
- BGG #3,374
- BGG rating
- 7.1
Prehistory
- 2–4 players
- 60–120 min
- Complexity 3.9/5
- 2018

Rules assistance for DinoGenics: New Arrivals
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
DinoGenics: New Arrivals is an expansion for DinoGenics released in 2025 for 1–5 players, 60–120 minutes per game, and ages 14 and up. It was designed by Richard Keene and its main mechanics are Hand Management, Set Collection, and Tile Placement.
DinoGenics: New Arrivals is both an expansion and a gentle rework of systems within the DinoGenics core game and Controlled Chaos expansion. New Arrivals includes a new gameboard, new dinosaur species, facilities, manipulation cards, and specialists. New Arrivals also introduces enhancements to the DNA Market, Site B, Time Share, Intelligent Designs action spaces and rebalances numerous core game facilities and specialists from Controlled Chaos. —description from the publisher
DinoGenics: New Arrivals supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for DinoGenics: New Arrivals is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists DinoGenics: New Arrivals for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
DinoGenics: New Arrivals belongs to these categories: Science Fiction, Prehistoric, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of DinoGenics: New Arrivals are: Richard Keene. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists DinoGenics: New Arrivals as an expansion for DinoGenics. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need DinoGenics to use it. Check that your edition of DinoGenics is compatible, as some expansions were revised between editions.