Doctor Who: Nemesis
BGG rank
BGG #21,309
BGG rating
6.5

Doctor Who: Nemesis

2023

Rules assistance for Doctor Who: Nemesis

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45–90 min
  • 14+
  • Complexity 3.0/5

For 2 players

Rules assistant for Doctor Who: Nemesis

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Answers come from the official rulebook, with the page to check.

Doctor Who: Nemesis is a board game released in 2023 for 2–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Andrew Haught and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

In Doctor Who: Nemesis, you play one of the Doctor’s many adversaries seeking to twist space and time to your own ends. Your old nemesis, the Doctor, endlessly seeks to thwart your plans. Worse still, his other adversaries have their own schemes, and they don’t involve you controlling everything. You must send your minions out to thwart both the Doctor’s and your opponents’ schemes, while bringing your own to fruition! Doctor Who: Nemesis is heavily inspired by Disney: Villainous. In Nemesis, players only have the one deck so can there seems to be more emphasis on playing to other people’s boards, and there’s also the addition of more specific CCG/LCG terminology. You can play your cards to your own board or your opponents’ in an attempt to achieve your own nefarious schemes. Each of the four spaces your standee can move to on your board allows you to perform two actions, and if those spaces are contested it lowers that number of actions. The cards have a wide variety of abilities on them and getting to know these and the different faction play styles will deepen the play experience. You also control two of the fourteen Doctors, and can play them along with your other cards to thwart your opponents’ activities. —description from the publisher

Questions and answers

Doctor Who: Nemesis supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.