
- BGG rank
- BGG #136
- BGG rating
- 7.7
Dominion: Intrigue
- 2–6 players
- 30 min
- Complexity 2.4/5
- 2009

Rules assistance for Dominion: Hinterlands (Second Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dominion: Hinterlands (Second Edition) is an expansion for Dominion released in 2022 for 2–4 players, 30 minutes per game, and ages 14 and up. It was designed by Donald X. Vaccarino and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.
The world is big and your kingdom small. Small when compared to the world, that is; it's moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smaller worlds anyway, if such things exist; it's moderate-sized when compared to worlds of roughly the same size, and a little small when compared to worlds just a little larger - well, to make a long story short - short when compared to longer stories anyway - it is time to stretch your borders. You've heard of far-off places - exotic countries, where they have pancakes but not waffles, where the people wear the wrong number of shirts, and don't even have a word for the look two people give each other when they each hope that the other will do something that they both want done but which neither of them wants to do. It is to these lands that you now turn your gaze. Dominion: Hinterlands is the sixth addition to the game of Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them. Dominion: Hinterlands (Second Edition) contains nine new types of Kingdom cards, which will be released on their own as an update pack (Dominion: Hinterlands – Update Pack) for those who own the first edition of this expansion. -description from publisher
Dominion: Hinterlands (Second Edition) supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dominion: Hinterlands (Second Edition) is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dominion: Hinterlands (Second Edition) for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dominion: Hinterlands (Second Edition) has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dominion: Hinterlands (Second Edition) belongs to these categories: Card Game, Medieval, and Expansion for Base-game. Its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dominion: Hinterlands (Second Edition) are: Donald X. Vaccarino. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dominion: Hinterlands (Second Edition) as an expansion for Dominion. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dominion to use it. Check that your edition of Dominion is compatible, as some expansions were revised between editions.