
- BGG rank
- BGG #31,381
- BGG rating
- 4.8
Don't Break the Ice
1968
Rules assistance for Don't Break the Ice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 20 min
- 3+
- Complexity 1.1/5
About the game
From the Hasbro edition box: Tap out ice blocks one by one. They won't melt when you are done! Take your time and do some thinking to keep the polar bear from sinking. To win, the bear must stay on top. One wrong block-he'll go ker-plop! Children's game of tapping out 1" ice blocks in a plastic frame, with the goal being to force the other player to be the one that causes the central 2"x2" square to fall (taking the polar bear with it).
Categories
Mechanics
Designers
Publishers
- Schmidt Spiele
- Hasbro
- Grow Jogos e Brinquedos
- Milton Bradley
- Spear's Games
- Basic Fun, Inc.
- MB Spiele
- Schaper
- Airfix
- Spielkiste
Questions and answers
The rules assistant for Don't Break the Ice will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Don't Break the Ice supports 2–4 players according to the catalogue.
The listed playing time for Don't Break the Ice is 20 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Don't Break the Ice for ages 3 and up. Check the age guidance on your edition.
The credited designers of Don't Break the Ice are: (Uncredited).
The catalogue lists Don't Break the Ice as a base game.
Rules assistant for Don't Break the Ice
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