
- BGG rank
- BGG #10,116
- BGG rating
- 6.1
Moon Leap
- 2–4 players
- 30 min
- Complexity 1.1/5
- 1998

1988
Rules assistance for Dorada
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dorada is a board game released in 1988 for 2–4 players, 20 minutes per game, and ages 12 and up. It was designed by Rudi Hoffmann and its main mechanics are Roll / Spin and Move and Point to Point Movement.
Each player starts with four tokens, and needs to advance them to the end of a short track. Each turn, a die is rolled, and one of the tokens is moved. There are two twists to an otherwise utterly straightforward game: Some of the spaces are "holes". The first piece to land on a hole is lost from play, but it also fills the hole. It is flipped to its other side, which is colored as a regular (safe) space. A piece scores more points the later it arrives at the finish, so it behooves the player to delay for as long as feasible. Pieces that don't finish score nothing, though, so the waiting game must be judged carefully. The game plays very fast, and offers enough depth to provide good replay value.
Dorada supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dorada is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dorada for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dorada has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Dorada are Roll / Spin and Move and Point to Point Movement. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Dorada and want something comparable.
The credited designers of Dorada are: Rudi Hoffmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dorada as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.