
- BGG rank
- BGG #5,477
- BGG rating
- 6.6
Haleakala
- 2 players
- 40 min
- Complexity 2.4/5
- 2015

2013
Rules assistance for Downtown
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Downtown is a board game released in 2013 for 2–4 players, 40–90 minutes per game, and ages 12 and up. It was designed by Florian Racky and its main mechanics are Hand Management, Take That, and Auction / Bidding.
In Downtown, the players are gangster bosses and must recruit gangsters, get information about jobs from the stooges, then send their gangsters out to rob. The loot has to be sold to fences or, if the loot is money, the money has to be washed "clean" by a money launderer. The first player to possess 100,000 "clean" dollars wins the game. There is no fixed order in which the players take their turn. Through his actions, the current player always chooses the next player. When it is your turn, you should always try to choose a player who will probably then choose you again because the more often a player comes to turn, the better the chances for him to win the game. Wise foresight into the plans of the other players will help to make you the winner. As a two-player game, Downtown works differently. BEST WITH 4 PLAYERS!!!
Downtown supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Downtown is 40–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Downtown for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Downtown has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Downtown belongs to these categories: Card Game, Economic, and Mafia. Its main mechanics are Hand Management, Take That, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Downtown are: Florian Racky. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Downtown as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.