
- BGG rank
- BGG #14,126
- BGG rating
- 8.2
Dragon Dice (Fourth Edition)
- 2–6 players
- 30–60 min
- Complexity 3.3/5
- 2018

2002
Rules assistance for Dragon Dice: White Dragons Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dragon Dice: White Dragons Expansion is a board game expansion released in 2002 for 2–6 players, 30–60 minutes per game, and ages 10 and up. It was designed by Lester Smith and Chris 'Shep' Shepperson and its main mechanics are Dice Rolling and Die Icon Resolution.
White Dragons - White dragons are much tougher that normal dragons. They have double the health (10) and do twice as much damage. In other words, Claws do 12 points, Wings do 10 points, Tails do 6 (and reroll), Jaws do a whopping 24 points! Even the Treasure is twice as much, allowing 2 units to promote. However, there is a price for this; a white dragon replaces 2 normal dragons and takes twice as much magic to summon. So in a 36-health game, you could either bring 2 normal dragons or 1 white dragon. Any color dragon summoning spell can summon a white dragon, however, it takes 14 points of magic instead of 7. See the rules for more information.
Dragon Dice: White Dragons Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dragon Dice: White Dragons Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dragon Dice: White Dragons Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dragon Dice: White Dragons Expansion belongs to these categories: Fantasy, Dice, and Collectible Components. Its main mechanics are Dice Rolling and Die Icon Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dragon Dice: White Dragons Expansion are: Lester Smith and Chris 'Shep' Shepperson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dragon Dice: White Dragons Expansion as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.