
- BGG rank
- BGG #23,594
- BGG rating
- 6.1
Czas Zaorać Socjalizm
- 2–4 players
- 10–60 min
- Complexity 2.0/5
- 2016

Rules assistance for Dungeon Crawler: The Thorn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Crawler: The Thorn is an expansion for Dungeon Crawler released in 2016 for 1–6 players, 15–90 minutes per game, and ages 13 and up. It was designed by Jey Legarie and its main mechanics are Hand Management, Cooperative Game, and Variable Phase Order.
In Dungeon Crawler ECG your party of adventurers face off against terrain, traps, events and characters using equipment, magic, skills and tactics to try and complete 2 out of 3 quests or just to survive the dungeon! Each round cards are drawn from the dungeon to face off against, and the player must strategize the best way through each encounter. This game starts off in Story Mode, but can expand for Multi-player. The Thorn really adds some brutal combinations to the mix! This expansion focuses on an undead lich named Zhuldar that has awakened. The heroes are on a quest in to the elven forests to face him in his tower; the Thorn. The Thorn introduces a new Adventurer (Keldornan Druid), a new Quest (Seen It All), 16 new crawler and dungeon cards. The expansion totals 82 all new cards with 34 new pieces of art and two Resource tracking cards. This is not a game in itself, but an expansion pack.
Dungeon Crawler: The Thorn supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Crawler: The Thorn is 15–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Crawler: The Thorn for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Crawler: The Thorn belongs to these categories: Card Game, Fantasy, and Collectible Components. Its main mechanics are Hand Management, Cooperative Game, and Variable Phase Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Crawler: The Thorn are: Jey Legarie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Crawler: The Thorn as an expansion for Dungeon Crawler. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Crawler to use it. Check that your edition of Dungeon Crawler is compatible, as some expansions were revised between editions.