
- BGG rank
- BGG #3,942
- BGG rating
- 6.1
Dungeon Roll
2013
Rules assistance for Dungeon Roll
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 15–30 min
- 8+
- Complexity 1.3/5
About the game
The Dungeon lies before you; you’ve assembled your party of hearty adventurers and have a few tricks up your sleeve. How far will you go to seek glory and fame? Will you risk losing everything? In Dungeon Roll the player's goal is to collect the most experience points by defeating monsters, battling the dragon, and amassing treasure. Each player selects a Hero avatar, such as a Mercenary, Half-Goblin, or Enchantress, which provides them with unique powers. Then players take turns being the Adventurer, who boldly enters the dungeon seeking glory. The Adventurer assembles their party by rolling seven Party Dice, while another player serves as the Dungeon Lord and rolls a number of Dungeon Dice based on how far the Adventurer has progressed through the dungeon. The Adventurer uses Champion, Fighter, Cleric, Mage, Thief, and Scroll faces on the Party Dice to defeat monsters such as oozes and skeletons, to claim treasure inside chests, and to revive downed companions with potions. The Adventurer claims treasure by taking a token at random from inside the treasure chest-shaped game box. All this fighting in the dungeon is certain to attract the attention of the boss: The Dragon! When three or more Dragon faces appear on the Dungeon Dice, the Adventurer must battle the Dragon. Defeating the dragon is a team effort, requiring three different companion types. After three rounds, the players add up their experience points and retire to the inn to celebrate their exploits and to plan their next foray into the next deadly dungeon!
Designers
Publishers
- Pegasus Spiele
- Edge Entertainment
- Raven Distribution
- Galápagos Jogos
- Hobby World
- Tasty Minstrel Games
Questions and answers
The rules assistant for Dungeon Roll will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Dungeon Roll supports 1–4 players according to the catalogue.
The listed playing time for Dungeon Roll is 15–30 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Dungeon Roll for ages 8 and up. Check the age guidance on your edition.
The credited designers of Dungeon Roll are: Chris Darden.
The catalogue lists Dungeon Roll as a base game.
Rules assistant for Dungeon Roll
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