
- BGG rank
- BGG #13,503
- BGG rating
- 6.9
Dungeon Solitaire: Tomb of Four Kings
- 1 player
- 2–10 min
- Complexity 1.3/5
- 2015

2016
Rules assistance for Dungeon Solitaire: Labyrinth of Souls
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Dungeon Solitaire: Labyrinth of Souls is a board game released in 2016 for 1–2 players. It was designed by Matthew Lowes and its main mechanics are Solo / Solitaire Game.
Dungeon Solitaire: Labyrinth of Souls is a new expanded Dungeon Solitaire game, with complete basic, expert, and advanced rules included. The dungeon is larger, and there are more dangers and more treasures and magic items to be found. New features include a suit of mazes, a magic sword, a potion of invisibility, heavenly gemstones, rations cards, corruption cards, companions characters, a dragon, and more! Stretch goals will provide additional features with extra game modes like two player, megadungeon, and campaign modes, as well as alternate rules for things like undead monsters and additional magic items.
Dungeon Solitaire: Labyrinth of Souls supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Dungeon Solitaire: Labyrinth of Souls has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Solitaire: Labyrinth of Souls belongs to these categories: Card Game. Its main mechanics are Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Solitaire: Labyrinth of Souls are: Matthew Lowes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Solitaire: Labyrinth of Souls as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.