
- BGG rank
- BGG #23
- BGG rating
- 8.4
Eclipse: Second Dawn for the Galaxy
- 2–6 players
- 60–200 min
- Complexity 3.7/5
- 2020

Rules assistance for Eclipse: Gift of the Elders
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Eclipse: Gift of the Elders is an expansion for Eclipse: New Dawn for the Galaxy released in 2015 for 2–9 players, 60–200 minutes per game, and ages 14 and up. It was designed by Touko Tahkokallio and Sampo Sikiö and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.
Holiday Special 2015 In uncertain times mysterious objects appear in the void of the galaxy. Rumored to be sent through space/time rifts by the Elders, these caches contain wonders that help the civilizations through the dark. They can be used for great benefit by those who are able to share the contents. Eclipse: Gift of the Elders is a print and play expansion. It adds Elder Gift Tiles which will come available in a randomly determined round during a special Gift Phase. Each Gift Tile has a unique effect like gaining resources, gaining ships, gaining VPs for certain features.
Eclipse: Gift of the Elders supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Eclipse: Gift of the Elders is 60–200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Eclipse: Gift of the Elders for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Eclipse: Gift of the Elders belongs to these categories: Fighting, Print & Play, and Science Fiction. Its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Eclipse: Gift of the Elders are: Touko Tahkokallio and Sampo Sikiö. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Eclipse: Gift of the Elders as an expansion for Eclipse: New Dawn for the Galaxy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Eclipse: New Dawn for the Galaxy to use it. Check that your edition of Eclipse: New Dawn for the Galaxy is compatible, as some expansions were revised between editions.