
- BGG rank
- BGG #604
- BGG rating
- 7.2
Mystic Vale
- 2–4 players
- 45 min
- Complexity 2.3/5
- 2016

Rules assistance for Edge of Darkness: Cliffs of Coldharbor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Edge of Darkness: Cliffs of Coldharbor is an expansion for Edge of Darkness released in 2020 for 1–4 players, 120 minutes per game, and ages 14 and up. It was designed by John D. Clair and its main mechanics are Open Drafting, Deck, Bag, and Pool Building, and Worker Placement.
The Cliffs of Coldharbor is an expansion for Edge of Darkness. It introduces new locations and their contacts. Several of those new locations differ from the core game locations in that they offer multiple actions to choose from when an agent is sent to that location. The Cliffs of Coldharbor expansion also includes the Guild Powers pack - adding new Guild boards and unique city cards for each guild to create asymmetric play.
Edge of Darkness: Cliffs of Coldharbor supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Edge of Darkness: Cliffs of Coldharbor is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Edge of Darkness: Cliffs of Coldharbor for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Edge of Darkness: Cliffs of Coldharbor belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are Open Drafting, Deck, Bag, and Pool Building, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Edge of Darkness: Cliffs of Coldharbor are: John D. Clair. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Edge of Darkness: Cliffs of Coldharbor as an expansion for Edge of Darkness. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Edge of Darkness to use it. Check that your edition of Edge of Darkness is compatible, as some expansions were revised between editions.