ego: love
BGG rank
BGG #28,909
BGG rating
5.1

ego: love

2010

Rules assistance for ego: love

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 45 min
  • 16+
  • Complexity 1.0/5

For 2 players

Rules assistant for ego: love

What would you like to know?

Answers come from the official rulebook, with the page to check.

ego: love is a board game released in 2010 for 2–5 players, 45 minutes per game, and ages 16 and up. It was designed by Ian Copple and its main mechanics are Voting and Betting and Bluffing.

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About the game

The active player reads out a question and three possible answers, then secretly decides which answer best fits him/herself. The other players then have to guess which answer the active player chose, plus they decide how sure they are about the result (by picking a chip with one or two hearts). Everyone who guessed correctly moves forward (on the heart-shaped game board) the corresponding number of fields (one or two), for a wrong answer they go back the same number. The first player who circles the board is the winner. All questions of this Ego expansion are love-related. The game can be played with or without the original. --user summary Integrates with: ego

Designers

Publishers

  • Trefl
  • HUCH!
  • Game Inventors

Questions and answers

ego: love supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.