
- BGG rank
- BGG #765
- BGG rating
- 7.3
Automobile
- 3–5 players
- 120 min
- Complexity 3.5/5
- 2009

2019
Rules assistance for Electropolis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Electropolis is a board game released in 2019 for 2–4 players, 50–70 minutes per game, and ages 12 and up. It was designed by Wang Liang, Chang Yu Di, and Ku Chun Wei and its main mechanics are Tile Placement, Open Drafting, and Turn Order: Role Order.
Electropolis is a strategic city-building boardgame. As the mayor of the ever-growing city, you must plan out the best energy solution to meet the skyrocketing demand of electricity. The pros and cons of coal-fired plants, green energy, and nuclear power challenge you with tough decisions throughout the game. The dynamic turn order selection mechanic ignites an intense player interaction in pursuit of construction permits for specific zones and crucial tiles to be claimed. Should you act early to grab the stronger tiles, or wait to be able to construct more buildings and expand your city? Outwit your fellow mayors and build the most magnificent city to win the game! —description from the publisher
Electropolis supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Electropolis is 50–70 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Electropolis for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Electropolis has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Electropolis belongs to these categories: City Building, Industry / Manufacturing, and Environmental. Its main mechanics are Tile Placement, Open Drafting, and Turn Order: Role Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Electropolis are: Wang Liang, Chang Yu Di, and Ku Chun Wei. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Electropolis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.