
- BGG rank
- BGG #628
- BGG rating
- 7.2
Pandemic: The Cure
- 2–5 players
- 30 min
- Complexity 2.1/5
- 2014

Rules assistance for Endangered: Australia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Endangered: Australia is an expansion for Endangered released in 2026 for 1–5 players, 60–90 minutes per game, and ages 10 and up. It was designed by Joe Hopkins, Joshua Sprung, and Martin Biesheuvel and its main mechanics are Dice Rolling and Cooperative Game.
The environment is at a tipping point. Australia’s wildlife habitats face devastation, but with your leadership, their future can be rewritten. It's time for you to take action and restore balance before it’s too late! Step into the most ambitious Endangered expansion yet, packed with Bold new characters, Immersive new scenarios, Groundbreaking mechanics, Strategy deeper than ever before. Every scenario is a battle for survival. Each one more intricate, more demanding, more thrilling than the last. Endangered: Australia includes: The Great Barrier Reef – Defend one of the world’s natural wonders! Guard predator-prey chains, restore coral health, and protect an ecosystem in constant flux. The Giant Barred Frog – For the first time, you must remove animals to heal the balance. Stop invasive Cane Toads before they drown the land in chaos. The Koala – Fuzzy, iconic, and game-changing. Koalas bring Attachments, a brand-new mechanic that forces you to rethink every move. The Prime Minister – Wield the might of government itself! Eight unique cards give you unparalleled authority to sway the course of history. New Ambassador Type – A power broker unlike any other, building influence automatically and unlocking daring new tactics for victory.
Endangered: Australia supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Endangered: Australia is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Endangered: Australia for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Endangered: Australia belongs to these categories: Animals, Dice, and Expansion for Base-game. Its main mechanics are Dice Rolling and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Endangered: Australia are: Joe Hopkins, Joshua Sprung, and Martin Biesheuvel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Endangered: Australia as an expansion for Endangered. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Endangered to use it. Check that your edition of Endangered is compatible, as some expansions were revised between editions.