Enemy Chocolatier
BGG rank
BGG #8,123
BGG rating
6.6

Enemy Chocolatier

2006

Rules assistance for Enemy Chocolatier

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 2.1/5

For 2 players

Rules assistant for Enemy Chocolatier

What would you like to know?

Answers come from the official rulebook, with the page to check.

Enemy Chocolatier is a board game released in 2006 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by James Ernest and its main mechanics are Area Majority / Influence and Modular Board.

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About the game

Times are great for the Candyman. He's just re-opened his factory, sold millions of nut-covered chocolate logs, and taught the world something about love. But too much is never enough. Now he's looking for a recruit from among his staff to pose as his arch nemesis, the Enemy Chocolatier. If you're good enough, that just might be you! Players start at the Chocolate Factory and take over the city, one house at a time. Each neighborhood earns you money and points. What’s more, you get a little closer to completing your “secret recipe.” Enemy Chocolatier is a Euro-style strategy game with colorful, modular boards and lots of backstabbing and strategy!

Categories

Designers

Publishers

  • Cheapass Games

Questions and answers

Enemy Chocolatier supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.