Enormity: Ghosts of Halla Expansion
BGG rating
9.0

Expansion for Enormity

Enormity: Ghosts of Halla Expansion

2026

Rules assistance for Enormity: Ghosts of Halla Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 14+

Rules assistant for Enormity: Ghosts of Halla Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Enormity: Ghosts of Halla Expansion is an expansion for Enormity released in 2026 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Marcin Wełnicki and its main mechanics are Variable Player Powers, Hand Management, and Track Movement.

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About the game

Halla, the promised land of the Church of Transcendence. Or so they said. Hollow promises, and a hollow world. Nothing here but death and despair. And Her. Do not follow Her. This is a new Campaign Expansion, introducing a new narrative campaign, new Intruders, new Boss, new Spacers and Suits, new Gear, new Locations and much much more. All content from the Expansion can also be used in modular custom campaigns. —description from the publisher

Questions and answers

Enormity: Ghosts of Halla Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.