Escape Room: The Game – Panic on the Titanic
BGG rating
6.7

Expansion for Escape Room: The Game

Escape Room: The Game – Panic on the Titanic

2019

Rules assistance for Escape Room: The Game – Panic on the Titanic

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60 min
  • 16+
  • Complexity 1.5/5

Rules assistant for Escape Room: The Game – Panic on the Titanic

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape Room: The Game – Panic on the Titanic is an expansion for Escape Room: The Game released in 2019 for 2–5 players, 60 minutes per game, and ages 16 and up. It was designed by Markus Müller (I) and White Castle and its main mechanics are Deduction, Cooperative Game, and Elapsed Real Time Ending.

Listen to the story

About the game

"Out of nowhere a loud bang is heard! The ship crashed against a huge iceberg. While the waves are splashing against the ship, you start to wonder: 'This ship can't sink — or can it?' When people start screaming, and you see water entering the ship, you know that you must leave the ship, quickly!" —description from the publisher

Publishers

  • Noris Spiele
  • Identity Games International B.V.

Questions and answers

Escape Room: The Game – Panic on the Titanic supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.