
- BGG rating
- 6.6
Rules assistance for Escape: Zombie City – Queenie 2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 15 min
- 10+

Rules assistant for Escape: Zombie City – Queenie 2
What would you like to know?
Answers come from the official rulebook, with the page to check.
Escape: Zombie City – Queenie 2 is an expansion for Escape: Zombie City released in 2015 for 2–4 players, 15 minutes per game, and ages 10 and up. It was designed by Kristian Amundsen Østby and its main mechanics are Dice Rolling and Cooperative Game.
About the game
This queenie has 2 alternate zombies, a street tile and eight new item tokens. The two new zombies, Hammer-Zombie and Combi-Zombi, are tough and will each take multiple players to defeat (respectively 7 fists and 3 fists + 3 bats). The new street tile is "the shack" which can be used as a safe house for one player who can not make it back to the church. The new items give the player actions they can perform, but they can not be stored in the van: flashlight: explore an empty location and take a new item. Discard the flashlight. defibrilator: as long as the player is carrying the defbrillator, one calm face heals every panic face (this helps all players sharing a tile with its owner) crossbow: counts as a fist or a bat whenever you fight a zombie map: allows a player to move to any tile with 2 runner icons (even traveling through buildings to get there) backpack (3x): allows the player to carry 2 more items kevlar vest: players can use their calm faces when zombies are on the same tile as the player
Mechanics
Designers
Publishers
- Queen Games
Questions and answers
Escape: Zombie City – Queenie 2 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Escape: Zombie City – Queenie 2 is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Escape: Zombie City – Queenie 2 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Escape: Zombie City – Queenie 2 belongs to these categories: Dice, Zombies, and Real-time. Its main mechanics are Dice Rolling and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Escape: Zombie City – Queenie 2 are: Kristian Amundsen Østby. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Escape: Zombie City – Queenie 2 as an expansion for Escape: Zombie City. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Escape: Zombie City to use it. Check that your edition of Escape: Zombie City is compatible, as some expansions were revised between editions.